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· Ladders/ Leagues
· Statistics
· Steam DMC Servers
· Faq and Tips
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| Last 5 Contributions |
| 06-02-2007 |
pinkteam | 0.50 |
| 13-10-2006 |
Apprentice | 10.00 |
| 11-10-2006 |
$kiTzO | 28.00 |
| 09-10-2006 |
synd][cate | 50.00 |
| 09-05-2006 |
plug | 50.00 |
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| Total |
138.50 |
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Thanks for all contributions
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Top 5 Players - Fireballs DMC |
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Top 5 Players - -=[BaF] Uk Master=- |
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 Topic: Deathmatch ClassicThe new items published under this topic are as follows.
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Posted by: simon on Jun 14, 2006 |
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Its official, DMC was five years old on the 11th June.
What started out as a tribute to id Software’s Quake 1 has continued into a cult game due to support of its dedicated players. Thanks go to Valve for hard work they put in to make Deathmatch Classic and for including all the weapons, power-ups, armour... well pretty everything from the original game.
At this time we should also thank the people who carried on the development of DMC in the form of DMC Pro and DMQ. In particular the likes of Trendkiller, Divebomber, Pix and Mfrx

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Posted by: simon on Sep 08, 2005 |
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Pix has officially heard back from valve regarding use of the DMQ client on VAC 2 enabled servers. After testing by the development team at valve they have given it the all clear for it to be used on VAC 2 servers.
As most of the testing was done on the new versions of the client we recommend that everyone should upgrade to the latest version of the client so not be falsely detected as using a hacked game.
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Posted by: BigBrick on Apr 15, 2005 |
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Death match Quaked Released
I remember reading not to long ago that trend was hanging up his coding boots and that dme would never happen! This saddened me to say the least.
Well last friday all that changed when Pix Started work on DMQ. In little less than a week some awesome changes have been made!
Speed uncapped
Jump code changed (+jump now works like qw)
Gren code changed
Ramps now give upwards boost
Speedo feature added (same as sh_speed 1 in qw)
Score bug fixed in arena
Map crash fixed in duel
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Posted by: Simon on Dec 03, 2004 |
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WHAT:
DMC Gauntlet Tourney!
WHEN:
This Sunday, December 5 GMT -8
1200 Noon PST
1400 (2 PM) CST
1500 EST
2000 GMT
WHERE:
-=[ LOGAN'S BODYCOUNT! ]=- DMC-PRO
IP: 68.5.0.143:27015
WHO:
FFA DMC players that want to have fun!
HOW:
Guidelines and rules as follows:
Competition will be “Gauntlet” style.
Minimum 3 rounds.
Roundtime of 12 minutes
Maps TBD. Expect larger, FFA maps, with smaller maps as the rounds progress.
Server setup will be BodyCount without powerups.
Based on the total number of participants we will finalize the decision on round and elimination numbers. Using a sample 25 participants breakdown may look similar to:
| Players |
Time |
Map |
| 25 |
12 |
DMZ3 |
| 15 |
12 |
P_SE_3 |
| 7 |
12 |
DAPRO1 |
| 5 |
12 |
DMZ1 |
At the end of each round the last ranked player(s) will be removed from the next round.
This will continue “musical chairs” elimination style until a victor emerges!
The “victor” will be the player with the highest frag count in the final round! Again, round sizes are subject to change based on enrollment.
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Posted by: blu3 on Jul 29, 2003 |
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Some news about the first German servers we had, and we still have :)
UNITED_DMC_TheRock - Duell
212.6.108.248:27017
And
UNITED_DMC_Sting
212.6.108.248:27016
Have a new mapcycle , and maybe the best they ever had :)
dmc_dm2
dmc_dm3
dmc_dm4
dmc_dm6
dcdm5
dmc_ultrav
dmc_ztndm3
dmc_ztndm2
dmc_dmz1
dmc_e1m2
And there are also custom maps installed, which can be voted.
What is new :
The Rock is a Duel Server, AND thats what I mean is very cool, its useable for everyone.
No password, no rcon needed to change maps.
Just go there, say "rockthevote" and vote your map, then have a lot of fun :)
So I think newbies have the change to prac, when they want to.
The 4 Slot Sting Server will be the normal FFA Server to kick ass :)
Hope some of you will play there, if these server arent in use anymore they will be removed, and we dont want that :)
blu3
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Server Stats |
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Todays activity on the DMC Servers
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We have received 12820912 visits since November 2002 |
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